← back to index
08Native iOS App/ 2026

WhyWay

An iOS app that explains why the world works the way it does. You guess first, then an engraved figure acts out the answer.

WhyWay - true or false card

Watch it run

WhyWay demopaused

Mission

Most learning apps want a subscription, an account and a daily streak, and most of them teach by making you read. WhyWay teaches how the world works, from why Venice got rich with little farmland to how a turtle reads the Earth's magnetic field. Each lesson opens on a question you answer by guessing, then the answer plays out in an animated figure drawn like an old engraving. You row, sort, order and predict your way through each idea, and a week later the app checks what you still remember.

Role
Solo - product, engineering, design
Platform
Mobile
Stack
Swift 6SwiftUIStoreKit 2RiveCoreMotionWidgetKit

What it does

  • →Five courses, 75 lessons and 25 checkpoints, about eight minutes a lesson
  • →Every lesson opens on a guess, and the end screen answers it
  • →Answers resolve inside animated figures drawn like old engravings
  • →Games that use the phone's own compass and the real sun
  • →A one-week check and spaced review, with no hearts and free streak freezes
  • →Every factual claim sourced, with the sources one tap away

How it is built

  • →SwiftUI on iOS 18, Swift 6 with MainActor default isolation
  • →No backend, no account, no analytics: bundled JSON content, progress on device with iCloud sync
  • →StoreKit 2 entitlements: a free first course, then a subscription or a lifetime unlock
  • →Rive guide character, narrated lessons and home-screen widgets

Gallery

What interests you
Today's why
True or false
Rival fleets
The turtle's magnetic map
My promise
Daily goal
Course route

Outcome

A curiosity app for adults, owned end to end: the syllabus and sourcing, the engraved figures, the narration and the launch film. In development for iOS; not yet released on the App Store.

next project →Urtësi